What is one mistake you made recently and what lesson could you share with others?
— Mike Acton (@mike_acton) August 21, 2012
@mike_acton Recent mistakes #1 Self censorship. #2 Not fighting hard enough for ideas/features/etc.
@mike_acton as an indie studio, if you run across some $ pay for work as you go, not for ‘future’ work that might not happen…
@mike_acton I read the comments section of a games article with mild feminist tones. Unfortunately I never seem to learn :(
@mike_acton: Forgetting scaling for a tool. “Wait, we have to think of when it’s going to be used by 50 people with plenty of assets!”
@Wertle Ouch. I think you should seriously consider adding masochist among your list of qualities.
@mike_acton Recursive behavior: waiting too long to make a hard decision I know, I had to make. Break your behavior patterns?!
@Zavie Haha. Or the opposite: “Wait. What? You’re fucking telling me that only ONE person will use this? I would’ve just used a text file!”
@init2 Fascinatin’ stuff; was just writing about “Transactional analysis”. But … how is that “recursive” in any way? cc: @mike_acton
@mike_acton: but seriously, there are plenty of things perfectly fine if people work on their own, but that won’t do with a team.
@mike_acton: and as a developer testing while writing the actual thing, it’s easy to forget the real use case, say one year from now.
@mike_acton saying and thinking “no, no. I’ve got this!” when you haven’t. Illness + creative development = stress = more illness – progress
Dr. Mike Reddy
@Fersis I definitely feel like #1 is one of my own biggest problems. And I’m pretty sure I still do it a ton *less* than most.