Our last speaker highlight is here, and the conference is only two days away, which is very exciting! Lastly, we’d like to introduce you to Anne Toole, and her session “Fitting Writers into the Development Process”:
Game developers are sometimes left scratching their heads on how to incorporate writers into the game development process. This talk will take attendees through the stages of development to identify how a writer can integrate with the team and add value to the game, whether it be narrative-driven or narrative-light.
And Anne’s bio is here:
Anne Toole is a writer and designer who focuses on bringing fun, meaningful, and relevant content to games. Her credits include the MMO “Wizard 101″ and “The Witcher”, an RPG which earned her a Writers Guild nomination. As a contract writer and designer, she has written games for the console, PC, and mobile in a variety of genres. Anne has also served on staff as the first head writer for the MMO “Stargate Worlds” and has written for NBC serial “Days of Our Lives”. Anne has spoken about games and entertainment for the inaugural Nokia OpenLab as well as at GDC Europe, GDC Online, South by Southwest, LOGIN Game Conference, and Comic-con International. She contributed chapters to the IGDA’s Professional Techniques for Video Game Writing and Writing for Video Game Genres books and serves on the board of the Los Angeles chapter of the IGDA. A citizen of the EU as well as the US, Anne holds a degree in Archaeology from Harvard.
It’s nearly time for the Student Summit and you’ve now met all the exciting speakers we have lined up. Check out information on the whole event and make sure that you sign up through Eventbrite!