Alex Moore rss

Alex has been working in games design for around 12 years, spending his first 10 years at Rebellion in Oxford where he was the lead designer on Rogue Trooper and the recent Aliens Vs Predator. Following a six month contract at Bizarre creations he's now at Sumo-Digital and, via the medium of blogging, is also working hard on trying to demystify what goes into making AAA games.

rss Posts by Alex Moore

  1. Unlocking our potential ( Counting comments... )
  2. The perception of interactivity ( Counting comments... )
  3. Learning from the past ( Counting comments... )
  4. How to use focus testing ( Counting comments... )
  5. Controlling the Player ( Counting comments... )
  6. Why do we restrict content? ( Counting comments... )
  7. Post number 6 ( Counting comments... )
  8. UI is the game, the game is UI ( Counting comments... )
  9. Do games need brand? ( Counting comments... )
  10. Learning by Analysis ( Counting comments... )
  11. What happens next? ( Counting comments... )
  12. What games designers do ( Counting comments... )