Posts by Charilaos Kalogirou
- Porting your iOS game to Blackberry Playbook (and future BB10 phones) ( Counting comments... )
- Porting your game from iOS to Android ( Counting comments... )
- Writing portable code: A process full of gain ( Counting comments... )
- Launching on the AppStore in the year 2012 ( Counting comments... )
- My game design hat ( Counting comments... )
- Game Pre-Mortem ( Counting comments... )
- Debugging hard to reproduce bugs ( Counting comments... )
- Optimizing for the instruction cache ( Counting comments... )
- Take your time (off) ( Counting comments... )
- Predictable garbage collection with Lua ( Counting comments... )
- Keep your mallocs close, and your related mallocs closer ( Counting comments... )
- From Python to Lua ( Counting comments... )