Claire Blackshaw rss

Technical Designer @ Climax Games Designer & Programmer (yes I still code) with a love for Social Systems, Procedural Content and a penchant for the peculiar. Currently researching Expert Systems an alternative to classic dialogue tree.

rss Posts by Claire Blackshaw

  1. Game Designers are all on Steroids ( Counting comments... )
  2. True Magic of Next Gen ( Counting comments... )
  3. Lessons from Europe ( Counting comments... )
  4. Why Do You Create? ( Counting comments... )
  5. Leaky Abstractions ( Counting comments... )
  6. Why I Play, Why I Create ( Counting comments... )
  7. Maximum Creativity: Open & Closed Mode ( Counting comments... )
  8. Past the Past Pastel Dreams ( Counting comments... )
  9. Be Aspirational ( Counting comments... )
  10. Constraint Based Design ( Counting comments... )
  11. Tips for Reading Academic Texts ( Counting comments... )
  12. Designing for the Untestable ( Counting comments... )
  13. Let’s Talk About Things We Can’t ( Counting comments... )
  14. Virtual Panel: First Experiment ( Counting comments... )
  15. WebPad: Bring your Own Controller ( Counting comments... )
  16. Stop being the Useless Designer: Programming ( Counting comments... )
  17. Stop being the Useless Designer ( Counting comments... )
  18. The Mechanics of Convention ( Counting comments... )
  19. The Hidden Evil of the Micro Transaction ( Counting comments... )
  20. Respecting Design ( Counting comments... )
  21. A Kiss is always harder than a Kill ( Counting comments... )
  22. Feedback in Production ( Counting comments... )
  23. The Beauty of Restriction ( Counting comments... )
  24. Design Cheat Codes ( Counting comments... )
  25. Battle Plan: Shipping Someone’s Problem Child ( Counting comments... )