Forrest Smith rss

Software Engineer at Uber Entertainment where he shipped Monday Night Combat on 360 and Steam. An ordinary programmer by day but by night he... is also an ordinary programmer working on iphone side projects.

rss Posts by Forrest Smith

  1. Understanding “It’s not what you know, it’s who you know.” ( Counting comments... )
  2. How a Recruiter Got My Phone Number ( Counting comments... )
  3. 30 Weeks of Game Development ( Counting comments... )
  4. Extravagant Cheating via Direct X ( Counting comments... )
  5. Running an Industry Night ( Counting comments... )
  6. The IGF is… Polarizing ( Counting comments... )
  7. Builders and Syncing and Artists Oh My! ( Counting comments... )
  8. You Should Be Using Microsoft BizSpark ( Counting comments... )
  9. Calculating Crit in a Shooter ( Counting comments... )
  10. The Making of a Trailer ( Counting comments... )
  11. The IGF is Broken ( Counting comments... )
  12. Investigating the Eve Online Player Revolt ( Counting comments... )
  13. Synchronous RTS Engines 2: Sync Harder ( Counting comments... )
  14. Synchronous RTS Engines and a Tale of Desyncs ( Counting comments... )
  15. Why Instant Replay is a Bad Idea ( Counting comments... )
  16. An Experiment in Facebook Ads ( Counting comments... )
  17. Alcohology Postmortem ( Counting comments... )
  18. Adventures with Guns in a Third Person Shooter ( Counting comments... )
  19. Google Spreadsheets as a Data Editor ( Counting comments... )