James Podesta rss

Coder on PC F15 Combat Simulations and iOS developer. Prior to that I worked for Krome studios for 10 years filling a multitude of different coding positions. And in the dark ages I worked for Codemasters on Toca 2 and Auran on Dark Reign. In my spare time I'm writing an iOS RPG called Magelore (which I kinda started and abandoned on the Amiga in the late 80s).

rss Posts by James Podesta

  1. RTFM – TL;DR ( Counting comments... )
  2. Learning from Others ( Counting comments... )
  3. Debugging on your Web Browser ( Counting comments... )
  4. Tips for Managing Multiple Coordinate Systems ( Counting comments... )
  5. A Technique for Applying Updates to Serialized Persistent Levels ( Counting comments... )
  6. Rolling an iOS Game Engine Without Breaking the Bank ( Counting comments... )